Hi, I’m Feorie Frimon.
I’m looking for a few partners for Everlife.
Everlife is an interactive life and exploration game built entirely around Second Life. Players explore the grid, discover locations, cook meals, grow plants, raise animals, complete Adventures, collect rewards, and interact with participating businesses and communities.
I'm currently looking for a small number of creators interested in becoming long-term Everlife partners; particularly mesh creators, Animesh creators, and furniture makers. I'm not trying to assemble a giant development team; I'm looking for a handful of talented people who see what Everlife is trying to become and think: "I already make that. We could do something really cool together."
If that's you, I'd love to talk.
-
Everlife already has a growing library of functional plants, ingredients, grocery bags, containers, and other game objects. They work. They're just not particularly fancy. :) I'm looking for a mesh creator who can help me create upgraded versions of those existing items; particularly plants, crops, grocery items, and the Everlife Grocery Bag.
Ideally, I'd love to partner with someone who already creates this type of content.
If you've already made a beautiful tomato plant, I don't necessarily need you to make another tomato plant from scratch just for Everlife. I'd much rather talk about how we can turn what you've already created into an Everlife-compatible version.
For these items, I'm open to two arrangements:
Flat Rate
I purchase the necessary rights/license for an agreed-upon price.Revenue Share
You receive 30% of every sale of the Everlife version of your item forever.I’m open to both, but I'm particularly interested in creators who like the idea of an ongoing partnership rather than simply completing a commission and disappearing.
-
Everlife also has functional farm animals, including animals that players can feed, care for, collect resources from, and interact with as part of the larger game. I'd love to give those animals the same visual upgrade.
I'm looking for an Animesh creator; ideally someone who already has suitable animals who would be interested in creating Everlife-compatible versions.
The same partnership options apply: a negotiated flat rate or an ongoing 30% share of sales.
Everlife handles the game systems behind the animal. You make the animal something players actually want in their farm.
-
Want to make ‘Adventures’ for Second Life residents to explore the grid?
We don’t have any ‘paid’ adventures just yet, but it’s something we’d like to add in the future.
Contact us for more information!
-
For most collaboratively-created Everlife products, my intended revenue split is:
30% : Creator Partner
For the person who created the mesh, Animesh, or other partner content.30% : Me
30%: Everlife
Supports development, tier, infrastructure, ongoing updates, events, and continued expansion of the game.10% : Bay City Charity / https://www.childsplaycharity.org
Set aside for Everlife's charitable giving through the Bay City community.
-
There's one other thing potential partners should know: I'm documenting the process of building Everlife.
I plan to create a small video series about the business side of the project: what it costs, what works, what doesn't, how partnerships perform, and what I learn while trying to turn this strange little idea into a sustainable Second Life business.
The inspiration is the wonderfully transparent approach taken by Jersey Bird; openly documenting the process of building a business rather than only showing the finished product.
That means our partnership may become part of that story. I'm happy to feature and promote partners who want to participate publicly, but you absolutely do not have to. If you'd rather keep your involvement private, I can discuss the partnership, numbers, and lessons anonymously.
The point isn't to expose anyone's private business. It's to be unusually open about mine.